Making a Playable MMORPG in 8 Hours

Опубликовано: 29 Март 2026
на канале: Hakurai
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Check out my new book published in 2025: https://www.amazon.com/dp/B0FWKD5K9W
It'd mean a lot to me if you'd check it out! It's called Spiteful Healer and is available on Amazon, KU, and Audible. If you like stories like Solo Leveling, Ready Player One, or Sword Art Online, you might enjoy it!
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Obviously this wouldn't be possible without using tools such as Unity and Atavism. I am also not even close to an expert in game development, at best I would call myself a beginner, but with all of these easily accessible MMORPG creation tools available in 2020, I feel that it's a great time for anyone with a passion for creating and development to dip their feet in and see if they can't make something happen.

Making a full game would still probably take years even with these tools, but I just wanted to show that kickstarter projects like Titanreach, Ilysia and others definitely have a pathway to victory on smaller budgets, and big budget studios pumping out titles in two years like Archeage 2 are far from unimaginable. Hopefully this helped people understand a bit about what the process can look like behind making some of these games, but still this video is just made for fun because while I don't have the time myself to make a full fledged game, I really enjoy creating stuff and fiddling around with new toys and tools.

This isn't a sponsored video from Atavism, nor does it really qualify as a unity or Atavism review. I'm aware that Unreal Engine is generally stronger and If I were to actually try to make an MMORPG, I'd wait until Atavism is avaiable in Unreal Engine and build it from there.

Client Download: EDIT: You guys talked me into working on it more, so the download won't work from the latest updates I did to the game! Join my discord where I'll post more info about the progress!
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Twitch:   / hakurai  
Patreon:   / hakurai  
Discord:   / discord  
Twitter:   / domeranxdb  
Contact: [email protected]
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Music by Streambeats and OCRemix

Intro: (0:00)
Starting the Process: (2:22)
Making a Level: (4:00)
First Item: (7:39)
First Monster: (10:32)
Playing Online: (12:58)
Conclusion: (13:25)

#makingmmorpgs #mmorpg #gamedevelopment