The Morpher modifier is a powerful tool in 3ds Max that helps us to make our animation. Commonly we use the Morpher for facial expressions on our 3D character. However, We can use it to change any shape to another.
But Before applying the Morpher, we should make sure that the vertex count on the base object and target object must be the same. Morpher work with the shapes and material. But in this tutorial, I will talk about the shape aspect.
Also, the first few minutes only depict the Morpher. Then, you'll see Morpher with Vol.Select.
00:00 Introduction
00:42 Apply Morpher
02:18 Apply Morpher with Vol.Select
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💚 Tools I used to make this tutorial:
1️⃣ Autodesk 3DS Max
2️⃣ Davinci Resolve
3️⃣ OBS Screen recorder
4️⃣ Photoshop
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