Despite creating a basic triangle shape by using a line or cylinder or whatever, this time I used the Hedra object as a basic object, and then we had to change the family parameter of the object.
Before creating a hole, Add the turbo smooth for two purposes, first, increase the polycount and get rounded corners.
After that, we walked through that normally.
🔴 Here are some videos for you.
🔰 Cylinder topology for beginner
• Cylinder topology for beginner | Hanora 3D
🔰 How to set high-quality reference images in 3DS max
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💚 Tools I used to make this tutorial:
1️⃣ Autodesk 3DS Max
2️⃣ Davinci Resolve
3️⃣ OBS Screen recorder
4️⃣ Photoshop
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Music: / audiolibrary-channel