When we make a cylindrical shape mesh like this, sometimes without a larger polycount can't reach a good result but always we don't need a larger polycount. This video demonstrates how to create mesh managing with a lower polycount.
Alright, As beginners we need to focus on edge distribution on the model. Before, making your mesh first, try to build a mental picture of how to distribute the topology.
Then draw it in your design book, or use Photoshop or any app convenient for you. After, make your model /mesh with your drawing topology. This method is appropriate for applying simple modeling, however, it will help you to improve your modeling skills.
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💚 Tools I used to make this tutorial:
1️⃣ Autodesk 3DS Max
2️⃣ Davinci Resolve
3️⃣ OBS Screen recorder
4️⃣ Photoshop
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