Try This Method To Create Details Simply On The Cylinder - Quick tips | Hanora 3D

Опубликовано: 24 Февраль 2026
на канале: Hanora 3D
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This tutorial demonstrates a technique for creating detail on the cylinder simply, and effectively. You can try and experience this technique for your modeling project, especially on curved surfaces.

Because the triangles and N-gons are the reasons for the deformation in the smooth process.

Remember: The poly count is very important thing in the curve surface modeling process. Sometimes make deforms with a low poly count, On the other hand, high poly count meshes are harder to control and manage.

Note: In this case, I Using the Turbosmooth to increase the polycount. but Turbosmooth is not a Subdivision modifier. Its primary function is to smooth the geometry.

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💚 Tools I used to make this tutorial:

1️⃣ Modeling: Autodesk 3DS Max

2️⃣ Editing: Davinci Resolve

3️⃣ Screen recorder: OBS Screen recorder

4️⃣ Photoshop

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