Final Fantasy VII - Ruby Weapon levitating w/ Quadra Finishing_Touch

Опубликовано: 01 Ноябрь 2024
на канале: Phantasm
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ファイナルファンタジーVII-クアドラフィニッシング_タッチで浮揚するルビーウェポン

There is a glitch that allows you to use almost any command (including Limit Breaks) with Quadra Magic using the following Materia combo:
Counter + Mime, Magic Counter + Any magic, Counter + Mime, Quadra Magic + Same magic

Equipment
Ultima Weapon, Mystile, Ribbon

Materia
[Counter=Mime, Magic Counter=Full Cure, Counter=Mime, Quadra Magic=Full Cure]
[Sneak Attack=Time(1)]

Use of multiple Quadra Magics
The first one adds 3 extra casts to the linked compatible spells or summons: all spells but Escape and all summons but KotR. (And no, you can't quadra KotR normally, or with Master Summon or Magic Counter. With Mime... well, you'll see.)
Each additional Quadra linked with the same spells or summons gives them 1 extra cast. The casts this way are limited to 8.

Auto Mimes general rules
The auto actions are first in the order of the equipped Materias.
The auto mimes look to what they will copy: the previous trigger if there's any, or the action that happened before the combo elsewise.
The auto mimes are performed after the other auto actions.

Quadra-loss glitch
If the second mime of that chain was supposed to mime a non-quadra action, then the first one will be non-quadra too; if it was supposed to mime a quadra action, that action will lose quadra. Hopefully, the opposite is true too, so...

Quadra-gain glitch
If the second mime of that chain was supposed to mime a quadra action, then the first one will be quadra too; if it was supposed to mime a non-quadra action, that actions will gain quadra.
And since that action gets a free quadra effect, then you can apply it to:
✶ KotR, E. Skills and Commands, despite they're incompatible when paired directly. Note: Command materias like Slash-All, Double Cut, Steal, Sense, Throw, Morph, Deathblow & Manipulate will have their extra casts animations skipped, just the the 1st one is visible.
✶ Limits, which can have animation glitches.
✶ Items, but only the 1st one is visible, the extra ones have their animation skipped.

‣ Finishing Touch
100% chance to Inflict 'Death'.
Actually two attacks in quick succession - the first does no damage but Inflicts 'Death', while the second does not Inflict 'Death' but deals damage. Because of the order this is done in, some enemies can be killed with this that would not otherwise be affected.