This is a little flyby in my Cemetery map, which is unfinished -- but also highly unoptimised, and this is taken in the editor rather than in a packaged build, so the low FPS is not representative of the finished product (I hope!).
Edit: I'm an idiot. I had loads more meshes appearing than I needed because various duplicate levels were not hidden. FPS is better now... :/
This map has been made especially with the new/old DTAS game mode in mind.