Part 52: Random Prop Manager (part 2)

Опубликовано: 24 Апрель 2026
на канале: Matt “Fatmarrow” Farrow
115
4

I've done a bit more on my Random Prop Manager, and now it's at the stage where you can populate blueprint instances with random selections of props made according to various criteria. I look at the custom tag system, and go behind the scenes on the data and programming architecture. Did I make it all a dumb way? Quite possibly! That's half the fun, aye.