Half-Life SDK Programming #3.2: Animation

Опубликовано: 12 Февраль 2026
на канале: Admer456
5,446
238

Animated models! FINALLY. Here we'll learn about playing animations on animated models and sprites, and a little bit about bodygroups and skins.
And yes, I'm finally back.

Timestamps:
00:00 - Intro gag
00:17 - Introduction
00:59 - What are bones and keyframes?
02:13 - Half-Life's animation system
02:43 - Animation variables in entvars
03:27 - Analysing a Half-Life model file
04:13 - CBaseWHAT NOW?
05:07 - Manual animation
05:59 - Somewhat automatic animation
06:28 - How to find out more
06:50 - What about sprites and brushes?
07:29 - Skins
07:55 - Bodygroups
09:13 - Homework
09:20 - The end for now
09:40 - Outro gag

My Discord server for HL SDK stuff, among other things:   / discord  
The Whole Half-Life: https://twhl.info/
You can find Half-Life Asset Manager and Solo's HLMV here:
https://github.com/SamVanheer/HL_Tool...