Half-Life SDK Programming #3.4: Temporary entities

Опубликовано: 09 Октябрь 2024
на канале: Admer456
2,093
104

Temporary entities, such fine and underused things in Half-Life. With them, even if you just change parameters around and swap out some sprites, you can achieve cool new effects. In this video, we learn about the basics of using them, and I present you a buncha different examples to try out.

Timestamps:
00:00 - Intro gag
00:29 - Introduction to the introduction
01:09 - The problem
01:52 - No more assumptions
02:30 - Server-client messages
03:09 - MESSAGE_BEGIN
05:50 - Specifying the type of temp entity
06:23 - The message data
08:57 - Testing the thingy
09:30 - Most used temp entities
11:08 - Conclusion
11:42 - What's next
12:28 - Outro gag

My Discord server:   / discord  
The Whole Half-Life: https://twhl.info/

Related tutorials:
Using dynamic lights for muzzle flashes (clientside): https://twhl.info/wiki/page/VERC%3A_A...
Dynamic lights on the serverside: https://twhl.info/wiki/page/VERC%3A_D...