Procedural Modeling, HDA Creation for UE5 – Getting Started With Houdini ep. 7

Опубликовано: 09 Апрель 2026
на канале: 💾 floppymancy 🪄
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Ever wanted to know how to model something in a fully procedural way? This video will explain exactly that. We will create a customizable column, which will be perfect for a midground or background environment prop exercise.
Want to support the channel? Get access to assets? Check out my Patreon:   / osong   or get files directly on Gumroad: https://osong.gumroad.com/l/QTThb
We will also create an HDA - a Houdini Digital Asset. We will learn how to create a custom interface for easy tweaks inside of Houdini itself, and inside of UE5. We will be able to tweak our prop on the fly - how cool is that? Packed with all kinds of tips, tricks, gotchas, workarounds for typical problems, fully procedural UV setups and more. Shall we?

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timestamps:
0:00 Procedural modeling part
24:05 Convert to HDA part