In this Blender tutorial, you will learn how to use geometry nodes combined with Blender's quick explode feature to create a visually pleasing seamless motion graphic that loop. I used one of my own beats which is set to 120bpm, but you can use any beat, just make sure you know the bpm so you can calculate the frames per beat using the VJAMM calculator.
• Geometry Nodes Seamless Motion Graphics - ...
You can my beats and the blend file through my Patreon, membership is free for the first 7 days:
/ photinibydesign
VJAMM BPM/FPS Calculator:
https://www.vjamm.com/support_av_bpm....
This blender tutorial gives you a baseline to work from and I encourage everyone to experiment, adapt and improve the set up. For example you could animate emission materials, lens distortion or even the instance objects.
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Thanks for watching.