Procedural Tropical Aquarium Series - Episode 2
This is episode: 2 from the "Aquatic Tropical Environments" Series.
In this episode I show you how to model a couple of aquatic plants, "Didiplis Diandra" and "Crinum Thaianum" creating materials for the plants using procedural textures in the shader editor, animating the foliage using the geometry node plant animator we made in episode 1. Modelling and texturing procedural generative rocks, and finally setting up a simple scene to show case your progress.
This tutorial only serves as the bare-bone minimum, it's up to you to make it your own. I encourage you to explore, experiment, adapt and improve from what you have learned here.
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