Hey folks, in this episode you will learn how to take a 2D image and convert it to work in a 3D workspace to achieve this parallax effect. 1st we will convert an image into a bmp format, aka "bitmap" using gimp. We will then import the bmp into Inkscape to separate the layers and export it as an svg format, aka "scalable vector graphic" We will then import the svg file into blender where we can use the svg file in a 3D workspace.
Here's the python script to automate offsetting the layers:
import bpy
Get the selected objects in the outliner
selected_objects = bpy.context.selected_objects
Initialize the z_offset
z_offset = -0.1 # Negative offset for moving objects downwards
Iterate through the selected objects
for obj in selected_objects:
Check if the object is visible in the outliner
if obj.visible_get():
Translate the object on the Z-axis
obj.location.z += z_offset
Decrement the z_offset for the next object (further negative)
z_offset -= 0.1
Download Gimp: https://www.gimp.org/
Download Inkscape: https://inkscape.org/
Download Blender: https://www.blender.org/
My Patreon: / photinibydesign
Link to Particle Generator Tutorial: • Geometry Node Particles - Blender Tutorial
Feel free to drop any questions or suggestions in the comments. If you found this content useful, smack the like button, if you want to see more blender tutorials, click subscribe!
Stay sharp, have a great day and level up :-)
On Patreon: / photinibydesign
My Website: https://www.photinibydesign.com/
On Discord: / discord
On Blender Market: https://blendermarket.com/creators/ph...
On YouTube: / @photinibydesign