UE4 Gameplay Ability System Practical Example – Part 2 C++ Character Class

Опубликовано: 16 Октябрь 2024
на канале: Fire Angel
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In this video, we will add the C++ code for our Character class. Don’t worry about the code for now as I will also give a brief explanation for each function. Most of the C++ functionality is exposed to Blueprints for ease of use.

In UE4 Gameplay Ability System Practical Example Series, together, we will be creating abilities for Gideon Character from the game Paragon. We will be covering implementation of UE4 Gameplay Ability System, a powerful framework for creating abilities quickly and effectively.

--------------------------TIMESTAMPS--------------------------
00:00 Intro
00:28 Be careful when copying Code
01:37 Programming Character Class Header file
02:48 Explanation of functions
09:42 Programming Character Class CPP file
12:15 Explanation for function definitions

--------------------------SOURCE CODE--------------------------
https://github.com/archangel4031/GASR...

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