Bullets and Flybys

Опубликовано: 05 Июль 2026
на канале: Valkyrie Sound
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In this requested tutorial we make a turret that fires at the Player, spawning sounds as the shots whizz past the Player’s head! We use the mannequin’s physics to spawn different sounds depending on what body part is hit.

00:00 Start
00:36 Physical Materials
01:50 Physical Materials on Character
02:36 Sound Cue: Impacts
04:09 Sound Cue: Bullet
04:31 Sound Cue: Flyby
05:59 Attenuation: Bullet
06:32 Character BP Setup
08:01 Turret BP Setup
18:27 Testing
19:07 Spatialisation

References
Video:

Images:
Washer: Image by PIRO4D from Pixabay

Samples:
Bullet impact: https://freesound.org/people/u1769092...
Voices: https://www.sounds-resource.com/pc_co...
Flyby sounds: use a mobile phone or other mic and make ‘zip’ sounds at home :)
Valkyrie Sound Cyberpunk City Sound Pack: https://www.unrealengine.com/marketpl...
Try Audacity if you need to create or edit your own sounds: https://www.audacityteam.org

Music:
Intro / Outro: Piano by Valkyrie Sound

References:
Body Parts: https://forums.unrealengine.com/devel...