In this tutorial we create a system that uses fuel, slows the ship when fuel is low, stops the ship when fuel runs out – and plays status-specific radio chatter as the fuel gauge drops!
We use a very simple engine sound, which you can download here. For a more in-depth version, keep an eye out – and an ear – for a future tutorial on creating an adaptive engine sound, based on the ones used in Wipeout.
Engine Sound: http://tbf.me/a/CRatYr
References
Video:
Images:
Samples:
Battle chatter static layer: https://freesound.org/people/joedesho...
Valkyrie Sound Cyberpunk City Sound Pack: https://www.unrealengine.com/marketpl...
Try Audacity if you need to create or edit your own sounds: https://www.audacityteam.org
Models:
Fan-made ship by Mr Hohenheim https://sketchfab.com/3d-models/vaygr...
Music:
Intro / Outro: Take 7 by Valkyrie Sound
References:
Character HUD • Unreal Engine 4 Tutorial - 3D Health Bar (...