Mini Series Part 5: Weapon Impacts | UE4 Audio Tutorial

Опубликовано: 09 Апрель 2026
на канале: Valkyrie Sound
860
17

In this tutorial we look at weapon and impact sounds as the AI attacks the Player for a few seconds.

I’m using very simple AI that checks for the nearest actor and responds based on distance. That’s not a requirement and you can use whatever AI behaviour you like. To copy my setup, you’ll need to watch the Line of Sight Calculation in this video:    • Mini Series Part 1: Detecting NPCs (Setup)...  


References
Samples:
Bullet Impacts: https://freesound.org/people/u1769092...
Ricochet: https://freesound.org/people/morganpu...
Ricochet: https://freesound.org/people/cedarstu...
Gunshot: https://freesound.org/people/Xenonn/s...
Valkyrie Sound Cyberpunk City Sound Pack: https://www.unrealengine.com/marketpl...
Try Audacity if you need to create or edit your own sounds: https://www.audacityteam.org

Models:
Fan-made ship by Mr Hohenheim https://sketchfab.com/3d-models/vaygr...

Music:
Intro / Outro: Beat the Anvil by Valkyrie Sound