[ Unity 3D ] - Basic AI 2.0

Опубликовано: 19 Февраль 2026
на канале: Paul Phoenix
204
6

Simple AI 2.0

Pathfinding
Waypoints
Dynamic wandering
Distractions

The AI will only fall for the distraction a few times, the number of times it will fall for it is random, and will then investigate the origin of the distraction eg. where it was thrown from instead of the distraction itself.

Simple player controls:
Sprint
crouch