Unity 3D - Detachable Limbs v1.1

Опубликовано: 19 Май 2026
на канале: Paul Phoenix
889
3

Update log :

Visuals
Randomly selected "Traitor Tiles" ( The player will fall through them. The material of those marked as "traitor" will be changed to self-illum red for now)
Proximity mines force fix
Arrows and spears will no longer clip through the camera and ground. They will also keep their colliders for more realistic ragdoll interaction.
Axes now have a 70% chance of inflicting "deep wounds" wich results in the character getting stuck onto it. ( still needs to be updated )
More char. animations.
Char. model updated ( re-rigged + new bones )