Importing character models and animations as separate assets is a more efficient and flexible way of creating characters, but it requires a few extra steps to get them working together in the Godot game engine.
Chapters:
0:00 - Downloading the Assets
0:25 - Importing the Assets
0:48 - Animation Libraries
2:06 - Character Models
2:29 - Character Scene
2:58 - Animation Player
4:16 - Animation Tree
4:50 - Character Animations Pack
5:30 - Outro
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