You've started learning Godot. You've taken tutorials and have made smaller projects but you're ready to take it to the next level and
create a full game with professional-level code, structure, and design.
This course will teach you how to build a complete pixel platformer from the ground up, and how to build a scalable game with
reusable code that can be applied to games of other genres.
You will learn how to:
Build a character that the player can control and design levels.
Track the player's progress through your game, and respawn at checkpoints.
Create a combat system with enemies and a boss fight.
And learn scalable design principles for Godot that you can apply to any Godot project.
When you're done, you'll have a template of a complete game that you can populate with more levels, more mechanics, more items, and more enemies.
If you need any help, our discord server is full of other students and game developers who can answer any questions you may have.
Click the website link in my profile to join.
We will be starting with a blank project in Godot version 4.2 and using free assets from itch.io.
But you're welcome to follow along with your own project using different assets.
Additional notes and videos have also been added to update new features added in Godot version 4.3.
Let's get started building your first complete game.
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► Get 75% off this Course for the month of February
Use Discount Code: DFB29EF50E230C0CF353
Link: https://www.udemy.com/course/build-a-...
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► Join Our Discord: / discord
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► Patreon : / tyanuziello
❤️ You'll get:
● Access to all my courses and exclusive content
● Early access to all content
● Give suggestions for future content/tutorials
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► You can also find me on Udemy and Skillshare
● Udemy: https://www.udemy.com/user/thomas-yan...
● Skillshare: https://www.skillshare.com/en/r/profi...
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❤️ Thanks to everyone for all your love and support ❤️