You've created a game object that is behaving in a way you weren't expecting, and you want to see its properties while the game is running.
In the Scene tab, switch to the Remote Scene Tree to see the tree that is currently running in the game window.
Select any node and view its current properties in the inspector tab updating in real time.Pause the game from the editor to get a glimpse of what the values are at a specific moment.
You can even view both the game window and the values in the inspector at the same time to get a better understanding of what's happening.
This might help you gain some insight into what is causing the behaviour so you can fix it.
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