In this video we take a look at defining VR, AR, MR, XR, peripherals and more. Then we look into the types of tools you can use to build VR and AR experiences, followed by a closer look at comparing Unity and Unreal Engine for XR development. Finally, we take a look at learning resources and hardware options in the immersive technology space.
00:00 Introduction
00:18 Defining Terms - XR, VR, AR, MR
01:55 Common XR Use Cases
02:13 VR vs AR Use Cases
02:42 What Industries are Using XR?
02:59 Tools for Creating AR apps
04:15 Tools for Creating VR apps
05:30 How to choose your game engine
06:08 Unity vs Unreal
09:35 Where to Learn how to Develop XR?
10:33 Hardware Overview : HMDs
12:36 Non-HMD AR
14:56 Other Tech - Peripherals, IoT, Screens
16:54 What Technology to Choose?
17:39 Outro