Explore the implementation of the new light probe system in Unity called Adaptive Probe Volumes. In this tutorial we take a look at using emissive lighting in a simple hallway scene made up of both static and dynamic objects. We go through the difference between light probe groups and adaptive probe volumes, what the advantages are of a light probe volume, enabling the feature in your Unity project, and how to visualize and debug your volume.
Lighting Tutorial Part 1: • Lighting In Unity - HDRP lights, Baked GI,...
Lighting Tutorial Part 2: • Lighting in Unity Part 2 - Light Probes fo...
00:00 Introduction
00:41 Setting up your scene
01:27 Setting up and emissive light
02:13 Lighting Settings
02:36 What are Light Probe Groups
04:34 Creating an Adaptive Probe Volume
07:39 Visualizing Probes with the Rendering Debugger
09:19 Outcome of APV Bake
09:45 Recap
10:18 Outro