UE4 Gameplay Ability System for Blueprint Programmers - Pt 6 - New Ability Make Way

Опубликовано: 15 Май 2026
на канале: Fire Angel
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UE4 Gameplay Ability System for Blueprint Programmers is a series which allows you to leverage the UE4's powerful Gameplay Ability System, without any C++ knowledge.

In this video, I will show you how to create an ability from Paragon Game. This video is meant to demonstrate how to effectively use your BP knowledge with GAS, as well as to re-enforce the concepts taught in previous videos.

--------------------------TIMESTAMPS--------------------------
00:00 Intro
00:51 Creating GA class for New Ability
03:22 Creating GE Damage class for the Ability
06:44 Initializing Ability in Character and Testing
08:38 Creating Cost and Cooldown GE classes
10:01 Accessing BP from Player Character in GA class
11:57 Adding Gameplay Tags to the GA and GE classes
--------------------------SOURCE CODE--------------------------
https://github.com/archangel4031/GAST...

Playlist:    • UE4 Gameplay Ability System for Blueprint ...  

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