https://thisweekinbevy.com/issue/2024...
Welcome back to This Week in Bevy!
This week we've got some great progress on Scenes/UI work with Required Components merging, a new Bevy CLI working group, and some great progress in the Curves group.
We've also got some exciting crate releases including an official bevy_magic_light_2d crates.io release and a new Avian Pickup plugin for portal-like shenanigans.
Chapters
00:00 Overview
00:19 thisweekinbevy.com
00:32 Required Components
02:41 Meshlet software raster
03:27 Observers
04:21 The Type type
04:44 Screenshots
05:05 New Run Conditions
05:30 Plane3d Gizmo updates
05:45 Binary Size Reductions
06:23 atomicow
07:01 bevy_mod_picking: the upstreamening
07:17 Curve Crew
07:45 bevy_cli: please clap
08:07 Merge Train
08:27 Visual Novel Editor
08:46 Creature Card Game
08:58 bevy_2d_line
09:13 Space Dude
09:24 Vehicle Physics
09:40 Collide and Slide: Avian Physics
10:04 UI Improvements
10:14 either for SoloDev Jam #4
10:24 Dr Luke's VJ Set
10:38 Pokemon-style Shooter
10:51 Ominous, Brutalist Building WIP
11:14 Spore-like Creatures
11:32 Top Down Shooter
11:50 Blended node animations
11:59 4x terrain
12:14 bevy_capture
12:29 bevy_web_popups
12:41 Bevy Foliage Tool
13:01 avian_pickup
13:16 bevy_magic_light_2d 0.8.0
13:57 Contributing