Material - Bulk replacement | Unreal Engine

Опубликовано: 03 Октябрь 2024
на канале: GameArter
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Not all materials are supported in Unreal Engine, or properly imported into it. Also you may want to replace some material for a better one, e.g. standard material for Substance3D material. If that is the case, there is possible to make a bulk replacement of one material for another.

This video shows wrongly displayed Chrome material and how to replace this material by a valid Chrome material on all objects referred with the invalid one. There is also visible quick modification (change of opacity) to make Glass material visible.

Video timeline:
00:01 An example of wrongly displayed material
00:04 Bulk replacement of the material on all objects reffered with it for another one
00:28 Preview of objects after material replacement
00:45 Example of standard material modification (glass opacity)

#UnrealEngine #Material #BulkChange

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