This program is a basic free-surface liquid FLIP fluid simulator with viscosity. The fluid simulation program exports the simulation particle positions as a sequence of .OBJ or .PLY meshes containing only vertices. The particles can then be meshed and rendered in a separate program.
Simulation visualization was rendered in Blender.
Simulation Details:
Frames 438 (30fps, 360x640)
Simulation time 13 hours
Render time 59 hours (300 samples)
*Total time* 72 hours
Simulation resolution 200 x 200 x 200
Mesh Resolution 600 x 600 x 600
Peak # of particles 0.9 Million
Bake file size 3.2 GB
Computer specs: ultrabook style laptop with Intel Core i5-4200U @ 1.60GHz processor, integrated Intel HD4400 graphics chip, and 8GB RAM.
Source Code: https://github.com/rlguy/FLIPViscosity3D