PIC/FLIP Fluid Simulation - Fine Particle Splash

Опубликовано: 09 Август 2026
на канале: RLGUY
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This animation was simulated in a fluid simulation program that I am writing. The program outputs a triangle mesh for each simulated frame which is then imported into Blender and rendered using Cycles.

Simulation visualization was rendered in Blender.

Simulation Details:

Frames 170
Simulation time 15.3 hours
Render time 14.2 hours (100 samples)
Total time 29.5 hours

Simulation resolution 384 x 256 x 384
Mesh Resolution 768 x 512 x 768
Peak # of particles 3.7 Million
Peak RAM usage 3.5 GB
Bake file size 7.8 GB

Computer specs: ultrabook style laptop with Intel Core i5-4200U @ 1.60GHz processor, integrated Intel HD4400 graphics chip, and 8GB RAM.

Source Code: https://github.com/rlguy/GridFluidSim3D