Of Space & Time – Realtime VFX, Unreal Engine

Опубликовано: 25 Октябрь 2024
на канале: O. Song 💾
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This is my submission for the "Spellar Performance" challenge held by Epic. This is a direct capture from the engine (no post edit or effects, as per the rules of the challenge), and exclusively uses Niagara Realtime VFX system of Unreal Engine.

A bit more info on my AS page: https://www.artstation.com/artwork/BX...

The theme of my piece is space and time. I am juxtaposing similar shapes to get completely different entities.
The galaxy inside a sphere represents the space idea.
The Time Compass is a magical piece that uses particles to indicate timeflow, as opposed to direction.
The Black Hole bends all the spatial and temporal rules, rewrites them, and creates something entirely new.

I then wrote the music piece for it, and here it is.


Thanks for watching.


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