Lesson #1 - 1 UI Overview • Vray For Sketchup #1/1 - User Interface i...
Lesson #1 - 2 Lights Plane • Vray For Sketchup #1/2 - Using lights pla...
Lesson #1 - 3 Light Sphere • Vray For Sketchup #1/3 - Using Light Sphe...
Lesson #1 - 4 Spot Light • Vray For Sketchup #1/4 - Using Spot Light...
Lesson #1 - 5 Light IES • Vray For Sketchup #1/5 - Using IES Light ...
Lesson #1 - 6 Light Omni • Vray For Sketchup #1/6 - Using Light Omni...
Lesson #1 - 7 Animation • Vray For Sketchup #1/7 - 3D Animation in ...
Lesson #1 - 8 Batch Rendering • Vray For Sketchup #1/8 - Understanding Ba...
Lesson #1 - 9 Advanced VFB • Vray For Sketchup #1/9 - Advanced VFB in ...
Lesson #1 • Vray For Sketchup #1/1 - User Interface i...
Lesson #2 • Vray For Sketchup #2/1 - Exterior render...
Lesson #3 • Vray For Sketchup #3/1 - Interior renderin...
Lesson #4 • Vray For Sketchup #4/1 - Understanding ma...
Lesson #5 • Vray For Sketchup #5/1 - Caustics in vray ...
This extra module uses the Point Light to examine some of the extra parameters of lights. A Point Light is an infinitely small point (like the Spot Light) that emits light in all directions equally. This light cannot be seen by the camera or in clear reflections. It creates sharp shadows by default. The Shadow radius parameter allows us to specify a radius of the shape of the light that is used only when calculating shadows. Larger numbers make the shadows softer.
Affect Diffuse/Specular - allows you to enable or disable the effect of the light on the diffuse and specular components of the materials in the scene. This can be used for artistic purposes but disabling these checkboxes or using multipliers different than 1 will create physically inaccurate results
Shadows - enables/disables the casting of shadows by the light
Tags: Sketchup vray basic, vray 3.6 tutorial basic, sketchup vray light, sketchup vray tip, trick, lesson, Omni light, Rectangle light, Spot light, Dome light, Sphere light, IES Light, Mesh light, Adjust Intensity
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