Lesson_1 • Vray For Sketchup #1/1 - User Interf...
Lesson_2 • Vray For Sketchup #2/1 - Exterior r...
Lesson_3 • Vray For Sketchup #3/1 - Interior ren...
Lesson_4 • Vray For Sketchup #4/1 - Understandi...
Lesson_5 • Vray For Sketchup #5/1 - Caustics in ...
In this module, we look at controlling some of the V-Ray Fur settings using a texture. The Length, Thickness, Gravity, Bend and Density textures can use a grayscale texture. The values in the texture are multiplied by the value set in the Basic Parameters where White = 1 and Black = 0. The Bend Direction texture and Initial Direction textures can use an RGB texture to control the direction of the bending and the initial rotation of the strand in texture space: the red channel controls the parameters along the U direction, the Green channel - along the V direction and the Blue channel along the surface normal.
Tags: Sketchup vray basic, vray 3.6 tutorial basic, sketchup vray light, sketchup vray tip, trick, lesson, V-Ray Proxy, V-Ray Fur, Sun and Sky, Basic Camera,Dome Light, VFB Lens Effects
#Advanced #Fur #vrayforsketchup