After customizing Metahumans following my workflow from the previous video (and others), there's one problem, especially noticeable when the Metahuman blinks: the normals and tangents on the eyelids aren't functioning correctly. In this video, I'll show you what this eyelid blinking issue is and how to easily fix it.
If you don't know how to add custom morph targets to your metahuman, please check out my video with the entire workflow:
• Creating a custom morph target for Metahum...
Btw, It's not just about customizing Metahumans in Blender – this problem arises in general when reimporting a mesh from FBX some settings seem to get reset for unknown reasons.
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Timecodes:
0:00 Intro
1:18 Fixing Tangents