Unity 6.4 brings a big step forward for Generative AI inside the editor — and in this video, I break down what’s actually available today.
We take a hands-on look at Unity’s AI Assistant along with the latest AI Generators, including the new 3D Model Generator and Skybox CubeMap Generator. I’ll walk through how these tools work, where they shine, and where they still fall short, so you can decide if they’re ready for real production workflows or better suited for rapid prototyping.
If you’re curious about how generative AI fits into modern Unity development — without the hype — this video will give you a clear, practical overview of the current state of Unity 6.4’s AI tools.
In this video:
Overview of Unity 6.4’s Generative AI features
How the AI Assistant fits into day-to-day workflows
Generating 3D models directly in Unity
Creating Skybox CubeMaps with AI
Real-world limitations, expectations, and best use cases
👇 Let me know in the comments how you’re using AI in Unity — or what you’re still skeptical about.
Join this channel to get access to perks:
/ @unitywithcam
00:00 Introduction
00:30 Unity AI Assistant
01:32 What's New?
01:53 What are we going to look at today?
03:45 Let's Generate a 3D Model
06:49 Let's Generate a PBR Material
09:16 Generating an Animation
10:17 Limitation of Unity's AI Tools
13:59 Let's Generat a Skybox Cubemap
16:01 Wrap Up