[11 Essential Tips + More] Folder Management, UV Exporting, and More! Expert Answers to Your Burn...

Опубликовано: 23 Июнь 2026
на канале: Indyzone Channel
672
30

This video is an archive of the live stream "Veteran Artists Answer Your Houdini Questions Live!" held in March 2024.

Veteran artists answered questions submitted in advance and questions submitted in real time by viewers.

------------------------------------------------
00:00 Intro
8:19 [Question 1] Project Settings and Folder Management Methods
15:52 [Question 2] How to Export UV-Wrapped Images
18:03 [Question 3] Differences between VEX and HScript
22:23 [Question 4] Differences between "Attribute Expression" and "Attribute Wrangle"
25:05 [Question 5] Should Multiple Geometry Nodes Be Separated by Purpose/Material?
30:23 [Question 6] Is UV Unwrapping Necessary When Applying Materials?

31:35 [Question 7] Example of using Vertex in Attribute Class
38:45 [Question 8] Difference between Polygon and Mesh
44:07 [Question 9] How to make random and varied copies using "Copy To Points"
53:39 [Question 10] If there are multiple animations, is alignment necessary for each one?
1:01:48 [Question 11] Is simulation difficult with low memory?

1:03:52 [Question 12] How to render with a GPU in Mantra
1:04:11 [Question 13] File format when importing hair created with Vellum Hair to Maya or Blender
1:07:07 [Question 14] Recommended books and websites for learning Loop and Wrangle
1:15:53 ​​[Question 15] How to UV and texture an animated VDB
1:22:05 [Question 16] Learning flow for Houdini beginners
1:24:47 [Question 17] How to learn Pyro for Houdini beginners
1:26:41 [Question 18] Frequency of Q&A live streams

These topics are explained.

------------------------------------------------
[Related Videos]
Please also watch the following videos!

■ [2024 Edition] Basic Houdini Operation Training for Beginners
   • 【2024年版】Houdini初心者向けの基本操作トレーニング  

■ [Packed with Useful Tips] A Pro Explains Simulation Questions and Confusing Node Differences!
   • 【便利なTIPsが満載】 シミュレーションの疑問や紛らわしいノードの違いなどをプロが解説!  

■ [Explained by a Pro] Answers to Questions about Element-Specific Rendering and Motion Blur
   • 【プロが解説】要素別のレンダリングやモーションブラーなどの疑問に答えます  

------------------------------------------------

[Houdini Blog]
https://houdinifx.jp/blog/

[Houdini Product Information]
Summary of New Houdini Features Here!

https://indyzone.jp/products/houdini/...

[Purchase/Details Here]
https://indyzone.jp/products/list?cat...

------------------------------------------------
[Indyzone Official SNS]

X
https://x.com/indyzone

Facebook
https://www.facebook.com/profile.php?...

------------------------------------------------

#Houdini #SideFX #HoudiniQuestions