Time to start rigging!
In this video, I will rig the body for this flat character. I’ll also go over how to use skeleton joints, set up animation controls, and build visibility toggles that can be used to bring in extra lines for the character.
1:06 Joint chains
2:18 Bind skin
4:04 Animation controls
7:52 Adding attributes
8:18 Connection editor
Look for next week's video on how to rig this character's leg.
Animation is life, I live for animation. #Animation