Game #1 - Advanced
OK - 1700 ELO achievement unlocked!
We’re now at the stage where it’s harder to beat players with 1700+ ELO as they will use the same golden rules and other tactics against you.
In this game Carcassonne Master got very lucky three times with tiles that came just at the right time. This can be very disheartening and frustrating for you or opponents when one specific tile is needed and it comes up the very next go when there’s 30 odd tiles remaining! - but that’s the beauty of Carcassonne blending skill and luck.
It’s generally good strategy to try and avoid positions where you need one specific tile to complete a city or cloister if there are only 1 or 2 remaining. This applies even at the beginning of games as your opponent can have an easy way to block you.
In this game you will see that Carcassonne Master places a meeple on a cloister mid-game and still could not complete it by the end. This is why I tend to avoid using cloisters from mid-game onwards unless there is at least 7 points that can be gained.