In this part, I cover a few SDKs and how to get started with Visual Studio, and a small code change to func_wall.
I wanted to put out the video ASAP, so I'll write closed captions later on.
Timestamps:
00:00 - Intro thingy
00:17 - Prerequisites
00:32 - SDKs
00:59 - HL SDK 2.3
01:07 - HL SDK "2.4"
01:36 - Half-Life Updated SDK
02:00 - Half-Life Opposing Force SDK
02:28 - Downloading the SDK
02:49 - Creating a test mod
03:45 - Visual Studio install guidelines
04:04 - Opening the SDK's Visual Studio project
04:32 - hl.dll and client.dll, explanation
05:04 - Compiling the DLLs, copying into the mod
05:34 - Your first code change
06:20 - Outro thingy
Links:
Solokiller's Half-Life Updated SDK: https://github.com/SamVanheer/halflif...
Half-Life SDK on Valve's GitHub: https://github.com/ValveSoftware/half...
Visual Studio: https://visualstudio.microsoft.com/vs/
NOTE 1: download the Community version, that's the free one
NOTE 2: Visual Studio 2022 will work perfectly fine, no need to use 2019
BTW you can support me on Ko-fi: https://ko-fi.com/admer456