This is Day 3 of our Game Development Journal.
Today I worked on killing enemies and collectible item drops. As well as making some of the items drops from bushes random.
I also started work on the monstrous last of a new Main Character Look and Animation. This is a needed change for game play and I am doing it right with 8 frames per animation. This will give a smooth flow to the movement and weapon actions.
The storey is progressing nicely with Joseph wrapping up a third chapter/scene. Once he is done a first draft of the story I hope to have all my basic game mechanics coded and some of the characters fully animated.
I started the first few days working from the amazing tutorial on Letès Code Games: https://www.youtube.com/watch?v=vMn0X...
I recommend watching his channel and that playlist to see how I got to this state and where I got the ideas for the next few days on this game. I eventually expand on his starting point, but I learned so much from him and it was the perfect starting point for my game creating journey.
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