Day 10 was a full day of coding and I complete what I was hoping to do. It took 3 versions of the code but I have a design I am comfortable with for my Dialogue Editor.
I extended the Unity editor to have a tool for managing my dialogue and the use choices each Dialogue has.
Although it seems like a small thing to spend a full day on I feel it is a crucial component to the whole game and I had to put some thought into it.