In this video, we take a look at everything you need to know to get your Meta Quest 3 running in the editor with Unity 6. We go through sample files, xr plugin manager, OpenXR, the start scene, and how to run Quest Link over the air to your device.
00:00 Introduction
00:39 Installing the XR Interaction Toolkit Package
01:44 Project Setting for a VR project
05:02 Meta VR Software
05:38 Showing the Scene in the Headset
08:08 Wrap Up