Walking in Circles.
Got inspired by Jim Denevan's work.
Modeled some cones, used a Niagara particle system to spawn those cones on concentric circles (using loops), used virtual textures to blend them with the ground.
Used a huge virtual DSLR sensor of roughly 0.4m * 0.3m and a wide aperture to create the tilt shift effect. Ray traced shadows.
It's a near perfect loop, just the timing of the music is a bit off (couldn't adjust it more precisely due to software limitations).
The walking guy is "nathan animated 003” by sketchfab.com/renderpeople
Cheers!