Hey folks, in this blender tutorial I will show you how to make a geometry node system that dynamically transforms geometry into extruded cells using a proximity object, and that which also follows a curve path. This unique effect has countless different uses, and so it is worth investing the time to learn this method so you can translate, modify and transform it into your own blender projects.
If you want to support my channel smack the like button, if you want to see more blender tutorials, click subscribe.
Stay sharp, have a great day and level up :-)
0:00 Intro
0:18 Setup
1:40 Curves & Curve Path
3:48 Geometry Nodes
14:38 Materials
16:17 Camera Setup
17:54 Lighting
19:04 Back Plate
20:06 Depth Of Field
20:35 Render / Output Settings
21:38 Level Up & Thanks For Watching :-)
Visuals By @PhotiniByDesign
Audio By @PhotiniByDesign
On Patreon: / photinibydesign
My Website: https://www.photinibydesign.com/
On Discord: / discord
On Blender Market: https://blendermarket.com/creators/ph...
On YouTube: / @photinibydesign