📄 Description:
This showcase presents a stylized waterfall built entirely in Unity VFX Graph. The effect blends layered flow distortion, soft depth-fade, bright foam, and drifting mist to read clearly in gameplay from mid to far distance.
💧 Features Included:
• Directional flow + UV distortion for falling water
• Layered noise volume with controlled erosion (soft edges)
• Rim/edge foam and mist with adjustable intensity
• Color ramp (teal → white) tuned for exposure/bloom
• Distance-based fade & simple LOD-friendly controls
🛠️ Tools Used:
Unity 6 • VFX Graph • Shader Graph • URP/HDRP Post-processing
🎮 Use Cases:
• Environmental waterfalls (small/medium/large)
• Magical water pillar / portal variant for RPG action encounters
🎯 Key Skills Showcased:
#UnityVFX #WaterfallFX #WaterVFX #VFXGraph #ShaderGraph #GameVFX #TechnicalArt #RealtimeVFX #StylizedVFX #IndieDev #Portfolio
📬 Let’s Connect:
• Discord: sevencloud7619
• Email: [email protected]