Game Testing Tutorial Series pt 3: The HierarchyPath language and tools

Опубликовано: 05 Июль 2026
на канале: GameDriver
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This video provides a brief overview of the HierarchyPath (HPath) query language used by the GameDriver automated testing SDK and tools. HPath is used to identify objects in the scene at runtime using one or more unique properties, such as the name, tag, component, property, or value. With support for regular expressions and access to any public, private, or even static methods, HPath is the most powerful tool in the automated test engineer's arsenal.

GameDriver also provides tools for capturing or debugging HPath queries, so that test authors can focus on building comprehensive test suites for their Unity or Unreal Engine projects.