This short video discusses some of the concepts of automated game testing in a Continuous Integration / Delivery (CI/CD) environment, and how GameDriver can be used to streamline efforts by improving team collaboration and reuse across the development lifecycle.
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Music from #Uppbeat (free for Creators!):
https://uppbeat.io/t/avbe/night-in-kyoto
License code: XEK0OH1RFXWPVMBB