Vray For Sketchup #1/4 - Using Spot Light in vray for sketchup

Опубликовано: 19 Октябрь 2024
на канале: Vray For SketchUp Tutorial Tips
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Lesson #1 - 1 UI Overview    • Vray For Sketchup #1/1 -  User Interf...  
Lesson #1 - 2 Lights Plane    • Vray For Sketchup #1/2 -  Using light...  
Lesson #1 - 3 Light Sphere    • Vray For Sketchup #1/3 -  Using Light...  
Lesson #1 - 4 Spot Light    • Vray For Sketchup #1/4 -  Using Spot ...  
Lesson #1 - 5 Light IES    • Vray For Sketchup #1/5 -  Using IES L...  
Lesson #1 - 6 Light Omni    • Vray For Sketchup #1/6 -  Using Light...  
Lesson #1 - 7 Animation    • Vray For Sketchup #1/7 -  3D Animatio...  
Lesson #1 - 8 Batch Rendering    • Vray For Sketchup #1/8 -  Understandi...  
Lesson #1 - 9 Advanced VFB    • Vray For Sketchup #1/9 -  Advanced VF...  

Lesson #1    • Vray For Sketchup #1/1 -  User Interf...  
Lesson #2    • Vray For Sketchup #2/1 -   Exterior r...  
Lesson #3    • Vray For Sketchup #3/1 - Interior ren...  
Lesson #4    • Vray For Sketchup #4/1 -  Understandi...  
Lesson #5    • Vray For Sketchup #5/1 - Caustics in ...  

This extra module discusses the Spot Light - a light source that can create the effect of a flash light or spot light which focus the light in one area. This source emits the light from an infinitely small point in space so it cannot be seen by the camera or in clear reflections. The settings we discuss in the video are:

Cone angle - the angle at which the spot light emits light
Penumbra angle - the angle at which the light begins to fadeout to "no light"
Penumbra falloff - determines how the light transitions from full strength inside the cone to no light outside the cone
Decay - this parameter controls the method used to calculate how the light intensity diminishes as it travels away from the source. The physically accurate method is Inverse Square
Shadow radius - this light source emits the light from an infinitely small point and thus it can only create sharp shadows. This parameter allows us to specify a radius of the shape of the light that is used only when calculating shadows. Larger numbers make the shadows softer.

Tags: Sketchup vray basic, vray 3.6 tutorial basic, sketchup vray light, sketchup vray tip, trick, lesson, Omni light, Rectangle light, Spot light, Dome light, Sphere light, IES Light, Mesh light, Adjust Intensity

#Spot #Light #vrayforsketchup