This was an experiment where I tried to make the hammer look as photorealistic as I could.
I modeled the hammer and the rest myself. The materials are a combination of nice wooden textures and some procedural algorithms including surface imperfections.
Similar the book is self modeled with some extrusions and nice textures that also got adjusted procedurally to look more worn.
The textures are from polyhaven and ambientcg. The sound from youtube.
Please like and subscribe.