Procedural terrain: 16-bit grayscale heightmap export

Опубликовано: 24 Март 2026
на канале: 3D Programming
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Small demonstration on terrain heightmap generation, hydraulic erosion, heightmap export and import inside Unreal Engine 5.

A sample 16 bit heightmap generated with the tool is available for download here:
https://andreabuzzelli.wixsite.com/we...

You can jump to the main points in the video using the following timecodes:
0:00 - adjusting elevation and heightmap noise parameters
1:04 - start hydraulic erosion
2:13 - landing on the generated landscape
2:50 - export heightmap and import it into Unreal Engine 5